This week I'll be away, so I had to get my stuff done early. I worked on a new swiping animation that works for our creature as he attempts to claw in after the player. Since we were crunching for time we didn't have time to make a proper rig, so everything had to be animated on joints. I also slightly updated the idle animation for our monster to make some of the animation loops a little more seamless
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About Me
Artist Statement Alright so I’m kinda wearing my heart on my sleeve so to speak, so bear with me. I know I’ve always wanted to do someth...

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We had a lot of work this week, I was tasked with animating the hands and the character we encounter in the level. All of the animation was ...
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This is my submission for Common Art week 1. I included sketches of my concepts that I blocked out in Maya. Currently our team's theme i...
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While I was drawing my hands from last week I experimented with different styles, the top being more graphic and the bottom leaning toward r...
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