This week I'll be away, so I had to get my stuff done early. I worked on a new swiping animation that works for our creature as he attempts to claw in after the player. Since we were crunching for time we didn't have time to make a proper rig, so everything had to be animated on joints. I also slightly updated the idle animation for our monster to make some of the animation loops a little more seamless
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Summer Project Sprint 6: Polish and Final Render
We've finally reached the last sprint! This sprint was mostly polish and working with fellow animator Nathaniel Litvintchouk so that ou...

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Artist Statement I’ve always known I’ve wanted to do something with my art, but I’ve been having a hard time finding just what to do. I’...
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We had a lot of work this week, I was tasked with animating the hands and the character we encounter in the level. All of the animation was ...
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This is our final stretch for the VR project. I had to redo the run-cycle multiple times and I had to do blend states for the animation. I d...
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