This week I'll be away, so I had to get my stuff done early. I worked on a new swiping animation that works for our creature as he attempts to claw in after the player. Since we were crunching for time we didn't have time to make a proper rig, so everything had to be animated on joints. I also slightly updated the idle animation for our monster to make some of the animation loops a little more seamless
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Summer Project 2025 Sprint 3 Delivery: Blockout w/ some extremes
This sprint went by much smoother as we were able to establish a pipeline from Maya to Engine. I was able to get most of my blockout done, ...

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Artist Statement I’ve always known I’ve wanted to do something with my art, but I’ve been having a hard time finding just what to do. I’...
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We had a lot of work this week, I was tasked with animating the hands and the character we encounter in the level. All of the animation was ...
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While I was drawing my hands from last week I experimented with different styles, the top being more graphic and the bottom leaning toward r...
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