Tuesday, November 12, 2024

Common Art VR Project: Part 4

 This week I'll be away, so I had to get my stuff done early. I worked on a new swiping animation that works for our creature as he attempts to claw in after the player. Since we were crunching for time we didn't have time to make a proper rig, so everything had to be animated on joints. I also slightly updated the idle animation for our monster to make some of the animation loops a little more seamless 










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Summer Project 2025 Sprint 3 Delivery: Blockout w/ some extremes

This sprint went by much smoother as we were able to establish a pipeline from Maya to Engine.  I was able to get most of my blockout done, ...