Monday, December 2, 2024

VR Project: Part 5 (Final)


This is our final stretch for the VR project. I had to redo the run-cycle multiple times and I had to do blend states for the animation. I didn't have time to do a full blend-state 'tree' as I was pressed for time but I made three animation states for the creature (Sluggo) when he's struck. The running animation was tricky as the timing seemed off by a couple of seconds when imported into engine. 





The run animation in engine














About Me

  Artist Statement Alright so I’m kinda wearing my heart on my sleeve so to speak, so bear with me. I know I’ve always wanted to do someth...