Monday, July 28, 2025

Summer Project Sprint 6: Polish and Final Render

 We've finally reached the last sprint! This sprint was mostly polish and working with fellow animator Nathaniel Litvintchouk so that our scenes flow seamlessly. I was mostly focused on little details such as the gun belt and the antenna. The end result is pretty cool, and couldn't have been done without my awesome team.

Maya Playblast


Final Render




Wednesday, July 16, 2025

Summer Project 2025 Sprint 5: Polish and Re-dos

 


Vee here, back at it again with my summer project for F.I.E.A at UCF. There was mostly progress with this sprint along with some setbacks. Shot 2 and 3 are mostly complete, aside from some polish and a few extra breakdowns. Shot 4 and 5 will continue to be  revised with fellow animator Nathaniel Litvintchouk so that our shots flow together seamlessly. 


Maya Playblast


Unreal Render





Wednesday, July 2, 2025

Summer Project 2025 Sprint 4: Spline

The majority of this sprint was continuing to flesh out the animation for our summer project. As we continue to move forward, the animation will become smoother and more defined. A fun tidbit; I had to cheat the camera for shot 4, so JinRoh arms are stretched really far in that scene.

Here's a playblast from Maya





Shot 4 as seen by the camera

Original shot




Summer Project Sprint 6: Polish and Final Render

 We've finally reached the last sprint! This sprint was mostly polish and working with fellow animator Nathaniel Litvintchouk so that ou...